Jerry Schnepp, Ph.D.

Chair of Computer Science, Judson University

Chicago, Illinois, United States of America

Research Expertise

Human Computer Interaction
User Experience
Interactive Media
Computer Graphics
Accommodations for the Deaf
Software
Information Systems
Computer Networks and Communications
Human-Computer Interaction
Nutrition and Dietetics
Food Science
Linguistics and Language
Language and Linguistics
Education
Computer Vision and Pattern Recognition
Computer Graphics and Computer-Aided Design
Computer Science Applications
Ocean Engineering
Safety, Risk, Reliability and Quality

About

As a technologist, designer, and creative problem-solver, I'm passionate about teaching people to embrace new technology and explore. I am the Chair of the Computer Science department at Judson University. Before my appointment, I served as an Associate Professor in the College of Technology, Architecture and Applied Engineering at Bowling Green State University (BGSU). I teach courses in Programming, Data Structures and Algorithms, Software Design Patterns, Interactive Media, Usability, User Experience, and Augmented/Virtual Reality. I was the founding director of the Collab Lab, a hands-on, creative space for students and faculty to engage in collaborative work. My research efforts are directed in several areas: AI Supported Individualized Learning, Learner Experience Design, Technology for Online Assessment, Interactive Mobile Learning, and Computerized Sign Language Synthesis. I enjoy collaborating on projects involving cutting-edge technology and new applications.

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Publications

An automated technique for real-time production of lifelike animations of American Sign Language
Universal Access in the Information Society
2015
Increased Hunger, Food Cravings, Food Reward, and Portion Size Selection after Sleep Curtailment in Women Without Obesity
Nutrients
2019
Linguistics as structure in computer animation
Nonmanuals in Sign Language
2011
Linguistics as structure in computer animation. Video of Figure 16
Nonmanuals in Sign Language
2013
Improving deaf accessibility in remote usability testing
The proceedings of the 13th international ACM SIGACCESS conference on Computers and accessibility
2011
Combining emotion and facial nonmanual signals in synthesized american sign language
Proceedings of the 14th international ACM SIGACCESS conference on Computers and accessibility
2012
Evaluating the Acceptability and Usability of EASEL: A Mobile Application that Supports Guided Reflection for Experiential Learning Activities
Journal of Information Technology Education: Innovations in Practice
2017
Linguistics as structure in computer animation. Video of Figure 17
Nonmanuals in Sign Language
2013
Synthesizing the finger alphabet of Swiss German Sign Language and evaluating the comprehensibility of the resulting animations
Proceedings of SLPAT 2015: 6th Workshop on Speech and Language Processing for Assistive Technologies
2015
Special issue: recent advances in sign language translation and avatar technology
Universal Access in the Information Society
2015
Promoting Better Deaf/Hearing Communication Through an Improved Interaction Design for Fingerspelling Practice
Lecture Notes in Computer Science
2015
Human-centered design for a sign language learning application
Proceedings of the 13th ACM International Conference on PErvasive Technologies Related to Assistive Environments
2020
Just Give Me a Hint! An Alternative Testing Approach for Simultaneous Assessment and Learning
Smart Education and Smart e-Learning
2015
Teaching During The Final Exam: How Providing Hints Can Help
2014 ASEE Annual Conference & Exposition Proceedings
An improved articulated model of the human hand
The Visual Computer
2001
Leadership Doesn't Have to Be Lonely: Building Community through Co‐writing
Women in Higher Education
2023
Victims, Heroes, and Villains: Imaginary Beings in Contemporary Television Serials
Criminals as Heroes in Popular Culture
2020
Developing an Adaptive Mobile Platform in Family Medicine Field Experiences: User Perceptions
Smart Education and e-Learning 2018
2018
Preliminary Results: Sleep Curtailment Results in Increased Portion Size Selection
Journal of the Academy of Nutrition and Dietetics
2018
Linguistics as structure in computer animation
Nonmanuals in Sign Language
2013

Education

Ph.D., Computer Science / June, 2012

Chicago, Illinois, United States of America

M.S., Human-computer Interaction / June, 2002

Chicago, Illinois, United States of America

University of Illinois at Chicago

B.A., Communication / December, 1999

Chicago, Illinois, United States of America

Experience

Judson University

Chair of Computer Science / August, 2022Present

Leading the Department of Computer Science with a focus on evolving curricula, growing enrollment, and post-graduate professional preparedness. Coordinating research on AI-supported individualized learning experiences using Retrieval Augmented Generation (RAG). Spearheading professional development activities among faculty members focused on innovative pedagogy through Learner Experience Design (LXD). Teaching courses in Software Design Patterns, Data Structures, Algorithms, Web Development, Database Systems, and a Capstone Senior Project. Serving as Chair of the Undergraduate Academic Policy Committee and the Degree Completion Academic Policy Committee. Supporting student internships and independent studies.

Bowling Green State University

Tenured Associate Professor / May, 2018August, 2022

Led a university initiative to build The Collab Lab, an innovation space on the BGSU campus. Sought and received support to initiate the project, oversaw its design and construction, and led its operations as the director. Designed and taught courses in User Experience, Interactive Media, Augmented and Virtual Reality, Interaction Design, Web Development, and Usability. Supported twenty-five undergraduate independent study projects and served on graduate committees for two master’s students and four Ph.D. students, one as the primary advisor. Coordinated research projects investigating novel educational technologies: EASEL (Education through application-supported experiential learning), a mobile platform that facilitates real-time reflection during experiential learning and Point Barter, an online testing system that allows students to equitably trade exam points for hints to a correct answer.

Assistant Professor / August, 20122018

Designed and taught courses in User Experience, Interactive Media, Augmented and Virtual Reality, Interaction Design, Web Development, and Usability. Coordinated research projects investigating novel educational technologies: EASEL (Education through application-supported experiential learning), a mobile platform that facilitates real-time reflection during experiential learning and Point Barter, an online testing system that allows students to equitably trade exam points for hints to a correct answer.

DePaul University

Adjunct Faculty in Computer Science / August, 20022012

Taught courses in Human-Computer Interaction, Computer Graphics Development, Real-time Rendering, Data Visualization, Computer Animation, Web Design, and Digital Photography.

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