Dr. Andrew Raij, Ph.D.

Principal Research Scientist and Lab Director | VR, AR, MR, XR, Spatial Computing, Immersive Technologies

Orlando, Florida, United States of America

Research Expertise

Human-Computer Interaction
Virtual Reality
Augmented Reality
Human Factors and Ergonomics
Artificial Intelligence
Modeling and Simulation
Mixed Reality
Extended Reality
Spatial Computing
Program Management
Immersive Technology
Computer Graphics
Robotics
Computer Vision

About

Dr. Andrew Raij, Ph.D. is a principal researcher at the Charles Stark Draper Laboratory, where he leads research on human-centered computing and virtual / augmented / mixed reality. For over 20 years, Dr. Raij has been helping companies unlock the transformative power of immersive technologies through **rigorous user research, strategic guidance, and creative problem-solving**. With a deep understanding of human behavior in immersive environments, he bridges the gap between cutting-edge technology and real-world needs. His career began in academia, where he was an Assistant Professor and Director of the Powerful Interactive Experiences (PIE) Lab at the University of South Florida. Later, he joined Universal Creative, where he applied his expertise to the challenge of using immersive, wearable technologies in the theme park environment. At Draper Labs, his research focuses on applying immersive technologies to training and situational awareness. Dr. Raij earned his Ph.D. in the Department of Computer & Information Science & Engineering from the University of Florida in 2009. Prior to this, he completed his M.S. in Computer Science at the University of North Carolina at Chapel Hill in 2003 and his B.S. in Computer Science at Northwestern University in 2001.

Publications

Point & Teleport Locomotion Technique for Virtual Reality

Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play / Oct 15, 2016

Bozgeyikli, E., Raij, A., Katkoori, S., & Dubey, R. (2016, October 15). Point & Teleport Locomotion Technique for Virtual Reality. Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play. https://doi.org/10.1145/2967934.2968105

A Survey of Incentive Techniques for Mobile Crowd Sensing

IEEE Internet of Things Journal / Oct 01, 2015

Jaimes, L. G., Vergara-Laurens, I. J., & Raij, A. (2015). A Survey of Incentive Techniques for Mobile Crowd Sensing. IEEE Internet of Things Journal, 2(5), 370–380. https://doi.org/10.1109/jiot.2015.2409151

AutoSense

Proceedings of the 9th ACM Conference on Embedded Networked Sensor Systems / Nov 01, 2011

Ertin, E., Stohs, N., Kumar, S., Raij, A., al’Absi, M., & Shah, S. (2011, November). AutoSense: unobtrusively wearable sensor suite for inferring the onset, causality, and consequences of stress in the field. Proceedings of the 9th ACM Conference on Embedded Networked Sensor Systems. https://doi.org/10.1145/2070942.2070970

The use of virtual patients to teach medical students history taking and communication skills

The American Journal of Surgery / Jun 01, 2006

Stevens, A., Hernandez, J., Johnsen, K., Dickerson, R., Raij, A., Harrison, C., DiPietro, M., Allen, B., Ferdig, R., Foti, S., Jackson, J., Shin, M., Cendan, J., Watson, R., Duerson, M., Lok, B., Cohen, M., Wagner, P., & Lind, D. S. (2006). The use of virtual patients to teach medical students history taking and communication skills. The American Journal of Surgery, 191(6), 806–811. https://doi.org/10.1016/j.amjsurg.2006.03.002

Do medical students respond empathetically to a virtual patient?

The American Journal of Surgery / Jun 01, 2007

Deladisma, A. M., Cohen, M., Stevens, A., Wagner, P., Lok, B., Bernard, T., Oxendine, C., Schumacher, L., Johnsen, K., Dickerson, R., Raij, A., Wells, R., Duerson, M., Harper, J. G., & Lind, D. S. (2007). Do medical students respond empathetically to a virtual patient? The American Journal of Surgery, 193(6), 756–760. https://doi.org/10.1016/j.amjsurg.2007.01.021

Privacy risks emerging from the adoption of innocuous wearable sensors in the mobile environment

Proceedings of the SIGCHI Conference on Human Factors in Computing Systems / May 07, 2011

Raij, A., Ghosh, A., Kumar, S., & Srivastava, M. (2011, May 7). Privacy risks emerging from the adoption of innocuous wearable sensors in the mobile environment. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. https://doi.org/10.1145/1978942.1978945

The validity of a virtual human experience for interpersonal skills education

Proceedings of the SIGCHI Conference on Human Factors in Computing Systems / Apr 29, 2007

Johnsen, K., Raij, A., Stevens, A., Lind, D. S., & Lok, B. (2007, April 29). The validity of a virtual human experience for interpersonal skills education. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. https://doi.org/10.1145/1240624.1240784

Comparing Interpersonal Interactions with a Virtual Human to Those with a Real Human

IEEE Transactions on Visualization and Computer Graphics / May 01, 2007

Raij, A. B., Johnsen, K., Dickerson, R. F., Lok, B. C., Cohen, M. S., Duerson, M., Pauly, R. R., Stevens, A. O., Wagner, P., & Lind, D. S. (2007). Comparing Interpersonal Interactions with a Virtual Human to Those with a Real Human. IEEE Transactions on Visualization and Computer Graphics, 13(3), 443–457. https://doi.org/10.1109/tvcg.2007.1030

Exploring micro-incentive strategies for participant compensation in high-burden studies

Proceedings of the 13th international conference on Ubiquitous computing / Sep 17, 2011

Musthag, M., Raij, A., Ganesan, D., Kumar, S., & Shiffman, S. (2011, September 17). Exploring micro-incentive strategies for participant compensation in high-burden studies. Proceedings of the 13th International Conference on Ubiquitous Computing. https://doi.org/10.1145/2030112.2030170

Experiences in using immersive virtual characters to educate medical communication skills

IEEE Proceedings. VR 2005. Virtual Reality, 2005.

Johnsen, K., Dickerson, R., Jackson, J., Shin, M., Hernandez, J., Stevens, A., Raij, A., Lok, B., & Lind, D. S. (n.d.). Experiences in using immersive virtual characters to educate medical communication skills. IEEE Proceedings. VR 2005. Virtual Reality, 2005. https://doi.org/10.1109/vr.2005.1492772

A Survey on Virtual Reality for Individuals with Autism Spectrum Disorder: Design Considerations

IEEE Transactions on Learning Technologies / Apr 01, 2018

Bozgeyikli, L., Raij, A., Katkoori, S., & Alqasemi, R. (2018). A Survey on Virtual Reality for Individuals with Autism Spectrum Disorder: Design Considerations. IEEE Transactions on Learning Technologies, 11(2), 133–151. https://doi.org/10.1109/tlt.2017.2739747

Auto-calibration of multi-projector display walls

Proceedings of the 17th International Conference on Pattern Recognition, 2004. ICPR 2004. / Jan 01, 2004

Raij, A., & Pollefeys, M. (2004). Auto-calibration of multi-projector display walls. Proceedings of the 17th International Conference on Pattern Recognition, 2004. ICPR 2004. https://doi.org/10.1109/icpr.2004.1333994

The wobbly table: Increased social presence via subtle incidental movement of a real-virtual table

2016 IEEE Virtual Reality (VR) / Mar 01, 2016

Lee, M., Kim, K., Daher, S., Raij, A., Schubert, R., Bailenson, J., & Welch, G. (2016, March). The wobbly table: Increased social presence via subtle incidental movement of a real-virtual table. 2016 IEEE Virtual Reality (VR). https://doi.org/10.1109/vr.2016.7504683

Evolving an Immersive Medical Communication Skills Trainer

Presence: Teleoperators and Virtual Environments / Feb 01, 2006

Johnsen, K., Dickerson, R., Raij, A., Harrison, C., Lok, B., Stevens, A., & Lind, D. S. (2006). Evolving an Immersive Medical Communication Skills Trainer. Presence: Teleoperators and Virtual Environments, 15(1), 33–46. https://doi.org/10.1162/pres.2006.15.1.33

Interpersonal Scenarios: Virtual \approx Real?

IEEE Virtual Reality Conference (VR 2006)

Raij, A., Johnsen, K., Dickerson, R., Lok, B., Cohen, M., Bernard, T., Oxendine, C., Wagner, P., & Lind, D. S. (n.d.). Interpersonal Scenarios: Virtual \approx Real? IEEE Virtual Reality Conference (VR 2006). https://doi.org/10.1109/vr.2006.91

IPSViz: An After-Action Review Tool for Human-Virtual Human Experiences

2008 IEEE Virtual Reality Conference / Mar 01, 2008

Raij, A. B., & Lok, B. C. (2008, March). IPSViz: An After-Action Review Tool for Human-Virtual Human Experiences. 2008 IEEE Virtual Reality Conference. https://doi.org/10.1109/vr.2008.4480756

Virtual Experiences for Social Perspective-Taking

2009 IEEE Virtual Reality Conference / Mar 01, 2009

Raij, A., Kotranza, A., Lind, D. S., & Lok, B. (2009, March). Virtual Experiences for Social Perspective-Taking. 2009 IEEE Virtual Reality Conference. https://doi.org/10.1109/vr.2009.4811005

Immersive 3DUI on one dollar a day

2012 IEEE Symposium on 3D User Interfaces (3DUI) / Mar 01, 2012

Basu, A., Saupe, C., Refour, E., Raij, A., & Johnsen, K. (2012, March). Immersive 3DUI on one dollar a day. 2012 IEEE Symposium on 3D User Interfaces (3DUI). https://doi.org/10.1109/3dui.2012.6184191

PREVENTER, a Selection Mechanism for Just-in-Time Preventive Interventions

IEEE Transactions on Affective Computing / Jul 01, 2016

Jaimes, L. G., Llofriu, M., & Raij, A. (2016). PREVENTER, a Selection Mechanism for Just-in-Time Preventive Interventions. IEEE Transactions on Affective Computing, 7(3), 243–257. https://doi.org/10.1109/taffc.2015.2490062

Vocational training with immersive virtual reality for individuals with autism: towards better design practices

2016 IEEE 2nd Workshop on Everyday Virtual Reality (WEVR) / Mar 20, 2016

Bozgeyikli, L., Bozgeyikli, E., Raij, A., Alqasemi, R., Katkoori, S., & Dubey, R. (2016, March 20). Vocational training with immersive virtual reality for individuals with autism: towards better design practices. 2016 IEEE 2nd Workshop on Everyday Virtual Reality (WEVR). https://doi.org/10.1109/wevr.2016.7859539

Trends in Mobile Cyber-Physical Systems for health Just-in time interventions

SoutheastCon 2015 / Apr 01, 2015

Jaimes, L. G., Calderon, J., Lopez, J., & Raij, A. (2015, April). Trends in Mobile Cyber-Physical Systems for health Just-in time interventions. SoutheastCon 2015. https://doi.org/10.1109/secon.2015.7132887

VR4VR: Towards vocational rehabilitation of individuals with disabilities in immersive virtual reality environments

2014 2nd Workshop on Virtual and Augmented Assistive Technology (VAAT) / Mar 01, 2014

Bozgeyikli, L., Bozgeyikli, E., Clevenger, M., Gong, S., Raij, A., Alqasemi, R., Sundarrao, S., & Dubey, R. (2014, March). VR4VR: Towards vocational rehabilitation of individuals with disabilities in immersive virtual reality environments. 2014 2nd Workshop on Virtual and Augmented Assistive Technology (VAAT). https://doi.org/10.1109/vaat.2014.6799466

A cooperative incentive mechanism for recurrent crowd sensing

SoutheastCon 2015 / Apr 01, 2015

Jaimes, L. G., Chakeri, A., Lopez, J., & Raij, A. (2015, April). A cooperative incentive mechanism for recurrent crowd sensing. SoutheastCon 2015. https://doi.org/10.1109/secon.2015.7132888

A crowd sensing incentive algorithm for data collection for consecutive time slot problems

2014 IEEE Latin-America Conference on Communications (LATINCOM) / Nov 01, 2014

Jaimes, L. G., Vergara-Laurens, I., & Raij, A. (2014, November). A crowd sensing incentive algorithm for data collection for consecutive time slot problems. 2014 IEEE Latin-America Conference on Communications (LATINCOM). https://doi.org/10.1109/latincom.2014.7041883

CALMA, an algorithm framework for mobile just in time interventions

SoutheastCon 2015 / Apr 01, 2015

Jaimes, L. G., Llofriu, M., & Raij, A. (2015, April). CALMA, an algorithm framework for mobile just in time interventions. SoutheastCon 2015. https://doi.org/10.1109/secon.2015.7133041

Exploring social presence transfer in real-virtual human interaction

2016 IEEE Virtual Reality (VR) / Mar 01, 2016

Daher, S., Kim, K., Lee, M., Raij, A., Schubert, R., Bailenson, J., & Welch, G. (2016, March). Exploring social presence transfer in real-virtual human interaction. 2016 IEEE Virtual Reality (VR). https://doi.org/10.1109/vr.2016.7504705

A location-based Incentive Algorithm for Consecutive Crowd Sensing Tasks

IEEE Latin America Transactions / Feb 01, 2016

Jaimes, L. G., Vergara, I. J., & Raij, A. (2016). A location-based Incentive Algorithm for Consecutive Crowd Sensing Tasks. IEEE Latin America Transactions, 14(2), 811–817. https://doi.org/10.1109/tla.2016.7437227

Poster: Design and development of a virtual reality system for vocational rehabilitation of individuals with disabilities

2014 IEEE Symposium on 3D User Interfaces (3DUI) / Mar 01, 2014

Bozgeyikli, E., Bozgeyikli, L., Clevenger, M., Raij, A., Alqasemi, R., & Dubey, R. (2014, March). Poster: Design and development of a virtual reality system for vocational rehabilitation of individuals with disabilities. 2014 IEEE Symposium on 3D User Interfaces (3DUI). https://doi.org/10.1109/3dui.2014.6798877

HuSIS: A Dedicated Space for Studying Human Interactions

IEEE Computer Graphics and Applications / Nov 01, 2016

Schubert, R., Welch, G., Daher, S., & Raij, A. (2016). HuSIS: A Dedicated Space for Studying Human Interactions. IEEE Computer Graphics and Applications, 36(6), 26–36. https://doi.org/10.1109/mcg.2016.114

Could This Be Cancer? Self-Reflection of Emapthetic Responses Using an Immersive “Through the Eyes of a Virtual Patient” Feedback System

Journal of Surgical Research / Feb 01, 2010

Gucwa, A., Raij, A., Kotranza, A., Beatty, J., Rosson, B., Laserna, C., Park, M., Kalaria, C., Shah, H., Fox, P., Gehlot, A., Johnsen, K., Lok, B., & Lind, D. (2010). Could This Be Cancer? Self-Reflection of Emapthetic Responses Using an Immersive “Through the Eyes of a Virtual Patient” Feedback System. Journal of Surgical Research, 158(2), 182. https://doi.org/10.1016/j.jss.2009.11.044

A Multi-Institutional Pilot Study to Evaluate the Use of Virtual Patients to Teach Health Professions Students History-Taking and Communication Skills

Simulation in Healthcare: The Journal of the Society for Simulation in Healthcare / Jan 01, 2006

Bernard, T., Stevens, A., Wagner, P., Bernard, N., Oxendine, C., Johnsen, K., Dickerson, R., Raji, A., Lok, B., Duerson, M., Cohen, M., Schumacher, L., Harper, J. G., & Lind, D. S. (2006). A Multi-Institutional Pilot Study to Evaluate the Use of Virtual Patients to Teach Health Professions Students History-Taking and Communication Skills. Simulation in Healthcare: The Journal of the Society for Simulation in Healthcare, 1(2), 92–93. https://doi.org/10.1097/01266021-200600120-00009

Locomotion in virtual reality for room scale tracked areas

International Journal of Human-Computer Studies / Feb 01, 2019

Bozgeyikli, E., Raij, A., Katkoori, S., & Dubey, R. (2019). Locomotion in virtual reality for room scale tracked areas. International Journal of Human-Computer Studies, 122, 38–49. https://doi.org/10.1016/j.ijhcs.2018.08.002

Effects of Virtual Reality Properties on User Experience of Individuals with Autism

ACM Transactions on Accessible Computing / Nov 16, 2018

Bozgeyikli, L. “Lila,” Bozgeyikli, E., Katkoori, S., Raij, A., & Alqasemi, R. (2018). Effects of Virtual Reality Properties on User Experience of Individuals with Autism. ACM Transactions on Accessible Computing, 11(4), 1–27. https://doi.org/10.1145/3267340

Using Immersive Virtual Reality Serious Games for Vocational Rehabilitation of Individuals with Physical Disabilities

Universal Access in Human-Computer Interaction. Virtual, Augmented, and Intelligent Environments / Jan 01, 2018

Bozgeyikli, L. “Lila,” Bozgeyikli, E., Aguirrezabal, A., Alqasemi, R., Raij, A., Sundarrao, S., & Dubey, R. (2018). Using Immersive Virtual Reality Serious Games for Vocational Rehabilitation of Individuals with Physical Disabilities. In Lecture Notes in Computer Science (pp. 48–57). Springer International Publishing. https://doi.org/10.1007/978-3-319-92052-8_5

Virtual Reality Interaction Techniques for Individuals with Autism Spectrum Disorder

Universal Access in Human-Computer Interaction. Virtual, Augmented, and Intelligent Environments / Jan 01, 2018

Bozgeyikli, E., Bozgeyikli, L. “Lila,” Alqasemi, R., Raij, A., Katkoori, S., & Dubey, R. (2018). Virtual Reality Interaction Techniques for Individuals with Autism Spectrum Disorder. In Lecture Notes in Computer Science (pp. 58–77). Springer International Publishing. https://doi.org/10.1007/978-3-319-92052-8_6

A Large-Scale Study of Surrogate Physicality and Gesturing on Human–Surrogate Interactions in a Public Space

Frontiers in Robotics and AI / Jul 07, 2017

Kim, K., Nagendran, A., Bailenson, J. N., Raij, A., Bruder, G., Lee, M., Schubert, R., Yan, X., & Welch, G. F. (2017). A Large-Scale Study of Surrogate Physicality and Gesturing on Human–Surrogate Interactions in a Public Space. Frontiers in Robotics and AI, 4. https://doi.org/10.3389/frobt.2017.00032

Effects of Instruction Methods on User Experience in Virtual Reality Serious Games

Lecture Notes in Computer Science / Jan 01, 2017

Bozgeyikli, L., Raij, A., Katkoori, S., & Alqasemi, R. (2017). Effects of Instruction Methods on User Experience in Virtual Reality Serious Games. In Virtual, Augmented and Mixed Reality (pp. 215–226). Springer International Publishing. https://doi.org/10.1007/978-3-319-57987-0_17

Lessons Learned in Development of a Behavior Modeling Tool for Health Intervention Design: BehaviorSim

Advances in Intelligent Systems and Computing / Jul 06, 2016

Murray, T., Hekler, E., Spruijt-Metz, D., Rivera, D. E., & Raij, A. (2016). Lessons Learned in Development of a Behavior Modeling Tool for Health Intervention Design: BehaviorSim. In Advances in Applied Digital Human Modeling and Simulation (pp. 279–290). Springer International Publishing. https://doi.org/10.1007/978-3-319-41627-4_25

Vocational Rehabilitation of Individuals with Autism Spectrum Disorder with Virtual Reality

ACM Transactions on Accessible Computing / Apr 06, 2017

Bozgeyikli, L., Bozgeyikli, E., Raij, A., Alqasemi, R., Katkoori, S., & Dubey, R. (2017). Vocational Rehabilitation of Individuals with Autism Spectrum Disorder with Virtual Reality. ACM Transactions on Accessible Computing, 10(2), 1–25. https://doi.org/10.1145/3046786

Formalization of Computational Human Behavior Models for Contextual Persuasive Technology

Persuasive Technology / Jan 01, 2016

Murray, T., Hekler, E., Spruijt-Metz, D., Rivera, D. E., & Raij, A. (2016). Formalization of Computational Human Behavior Models for Contextual Persuasive Technology. In Lecture Notes in Computer Science (pp. 150–161). Springer International Publishing. https://doi.org/10.1007/978-3-319-31510-2_13

Locomotion in Virtual Reality for Individuals with Autism Spectrum Disorder

Proceedings of the 2016 Symposium on Spatial User Interaction / Oct 15, 2016

Bozgeyikli, E., Raij, A., Katkoori, S., & Dubey, R. (2016, October 15). Locomotion in Virtual Reality for Individuals with Autism Spectrum Disorder. Proceedings of the 2016 Symposium on Spatial User Interaction. https://doi.org/10.1145/2983310.2985763

Virtual Reality Interaction Techniques for Individuals with Autism Spectrum Disorder: Design Considerations and Preliminary Results

Lecture Notes in Computer Science / Jan 01, 2016

Bozgeyikli, E., Bozgeyikli, L., Raij, A., Katkoori, S., Alqasemi, R., & Dubey, R. (2016). Virtual Reality Interaction Techniques for Individuals with Autism Spectrum Disorder: Design Considerations and Preliminary Results. In Human-Computer Interaction. Interaction Platforms and Techniques (pp. 127–137). Springer International Publishing. https://doi.org/10.1007/978-3-319-39516-6_12

VR4VR

Proceedings of the 8th ACM International Conference on PErvasive Technologies Related to Assistive Environments / Jul 01, 2015

Bozgeyikli, L., Bozgeyikli, E., Clevenger, M., Raij, A., Alqasemi, R., Sundarrao, S., & Dubey, R. (2015, July). VR4VR: vocational rehabilitation of individuals with disabilities in immersive virtual reality environments. Proceedings of the 8th ACM International Conference on PErvasive Technologies Related to Assistive Environments. https://doi.org/10.1145/2769493.2769592

Visualization of time-series sensor data to inform the design of just-in-time adaptive stress interventions

Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing / Sep 07, 2015

Sharmin, M., Raij, A., Epstien, D., Nahum-Shani, I., Beck, J. G., Vhaduri, S., Preston, K., & Kumar, S. (2015). Visualization of time-series sensor data to inform the design of just-in-time adaptive stress interventions. Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing - UbiComp ’15. https://doi.org/10.1145/2750858.2807537

A Stress-Free Life: Just-in-Time Interventions for Stress via Real-Time Forecasting and Intervention Adaptation

Proceedings of the 9th International Conference on Body Area Networks / Jan 01, 2014

Jaimes, L., Llofriu, M., & Raij, A. (2014). A Stress-Free Life: Just-in-Time Interventions for Stress via Real-Time Forecasting and Intervention Adaptation. Proceedings of the 9th International Conference on Body Area Networks. https://doi.org/10.4108/icst.bodynets.2014.258237

Are we there yet?

Proceedings of the 5th ACM Conference on Bioinformatics, Computational Biology, and Health Informatics / Sep 20, 2014

Rahman, Md. M., Bari, R., Ali, A. A., Sharmin, M., Raij, A., Hovsepian, K., Hossain, S. M., Ertin, E., Kennedy, A., Epstein, D. H., Preston, K. L., Jobes, M., Beck, J. G., Kedia, S., Ward, K. D., al’Absi, M., & Kumar, S. (2014, September 20). Are we there yet?: feasibility of continuous stress assessment via wireless physiological sensors. Proceedings of the 5th ACM Conference on Bioinformatics, Computational Biology, and Health Informatics. https://doi.org/10.1145/2649387.2649433

Avatar Interfaces for Biobehavioral Feedback

Design, User Experience, and Usability. Health, Learning, Playing, Cultural, and Cross-Cultural User Experience / Jan 01, 2013

Murray, T., Hardy, D., Spruijt-Metz, D., Hekler, E., & Raij, A. (2013). Avatar Interfaces for Biobehavioral Feedback. In Lecture Notes in Computer Science (pp. 424–434). Springer Berlin Heidelberg. https://doi.org/10.1007/978-3-642-39241-2_47

A glanceable mobile avatar for behavior change

Proceedings of the 4th Conference on Wireless Health / Nov 01, 2013

Murray, T., Jaimes, L., Hekler, E., Spruijt-Metz, D., & Raij, A. (2013, November). A glanceable mobile avatar for behavior change. Proceedings of the 4th Conference on Wireless Health. https://doi.org/10.1145/2534088.2534093

Increasing Trust in Personal Informatics Tools

Design, User Experience, and Usability. User Experience in Novel Technological Environments / Jan 01, 2013

Jaimes, L. G., Murray, T., & Raij, A. (2013). Increasing Trust in Personal Informatics Tools. In Lecture Notes in Computer Science (pp. 520–529). Springer Berlin Heidelberg. https://doi.org/10.1007/978-3-642-39238-2_57

Ubiquitous collaborative activity virtual environments

Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work / Feb 11, 2012

Basu, A., Raij, A., & Johnsen, K. (2012, February 11). Ubiquitous collaborative activity virtual environments. Proceedings of the ACM 2012 Conference on Computer Supported Cooperative Work. https://doi.org/10.1145/2145204.2145302

Mobile Technology: The Wave of the Future to Improve Healthcare?

Proceedings of the Human Factors and Ergonomics Society Annual Meeting / Sep 01, 2011

Lazzara, E. H., Weaver, S. J., Raij, A., Metcalf, D., Drews, F., & Dierks, M. (2011). Mobile Technology: The Wave of the Future to Improve Healthcare? Proceedings of the Human Factors and Ergonomics Society Annual Meeting, 55(1), 729–732. https://doi.org/10.1177/1071181311551151

Automated detection of sensor detachments for physiological sensing in the wild

Wireless Health 2010 / Oct 05, 2010

Plarre, K., Raij, A., Guha, S., al’Absi, M., Ertin, E., & Kumar, S. (2010, October 5). Automated detection of sensor detachments for physiological sensing in the wild. Wireless Health 2010. https://doi.org/10.1145/1921081.1921119

Comparing Interpersonal Interactions with a Virtual Human to Those with a Real Human

IEEE Transactions on Visualization and Computer Graphics / May 01, 2007

Raij, A. B., Johnsen, K., Dickerson, R. F., Lok, B. C., Cohen, M. S., Duerson, M., Pauly, R. R., Stevens, A. O., Wagner, P., & Lind, D. S. (2007). Comparing Interpersonal Interactions with a Virtual Human to Those with a Real Human. IEEE Transactions on Visualization and Computer Graphics, 13(3), 443–457. https://doi.org/10.1109/tvcg.2007.1036

Applying virtual reality in medical communication education: current findings and potential teaching and learning benefits of immersive virtual patients

Virtual Reality / Nov 03, 2006

Lok, B., Ferdig, R. E., Raij, A., Johnsen, K., Dickerson, R., Coutts, J., Stevens, A., & Lind, D. S. (2006). Applying virtual reality in medical communication education: current findings and potential teaching and learning benefits of immersive virtual patients. Virtual Reality, 10(3–4), 185–195. https://doi.org/10.1007/s10055-006-0037-3

Education

University of Florida

Ph.D., Dept. of Computer & Info. Science & Engineering / May, 2009

Gainesville, Florida, United States of America

University of North Carolina at Chapel Hill

M.S., Computer Science / December, 2003

Chapel Hill, North Carolina, United States of America

Northwestern University

B.S., Computer Science / June, 2001

Evanston, Illinois, United States of America

Experience

Draper Laboratory

Principal Member of Technical Staff / January, 2021Present

Universal Studios / NBCUniversal

Technical Program Manager / December, 2016November, 2020

University of Central Florida

Research Associate Professor / March, 2015September, 2016

University of South Florida

Assistant Professor / Director of PIE Lab / December, 2010March, 2015

University of Memphis

Post Doctoral Fellow / June, 2009December, 2010

University of Florida

Graduate Research Assistant / Postdoctoral Researcher / June, 2004June, 2009

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